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1980 pac man logo1/9/2024 ![]() For an entire list of sequals, see our Sequals Page. Pac-Man 2, Pac-Man VR, Pac-In-Time, Pac-Man 3D, etc. In the top right corner, we see a cherry, one of the fruits Pac-Man can collect when exploring the various mazes in the game. From there a whole field of Pac-Man games grew without limit. The whole wordmark was curved slightly and placed on a blue banner with a darker blue border. From there came Pac-land, a platform scroller, and then Pac-Mania, placing Pac-Man in 3D. Pac-Man was introduced, this time adding a larger play area, where the user would "scroll" between areas. Pac-Man was similar to the original, but put a fresh face on the main character. Like many marketing preach, "When you have a great idea, just make it better." This thoery gave rise to Ms. Like most success stories, the creators decided to expand on the original idea. ![]() Society cried for something new and fresh. Over the years, Pac-Man's popularity called for more diversity and gameplay. 2, which includes an "updated arrangement" of Pac-Man. Namco re-released the arcade version in 1996 as part of the Namco Classics Vol. Two variations of the upright were made the standard arcade model had art on the sides and below the coin slots, and the Mini-Myte model had a woodgrain pattern in those areas. Midway first released the Pacman arcade in 1980 as both an upright and cocktail table model. This logo is going places, but not down any dark alleys. The confident rebrand found the perfect middle ground between the rock-star era logo of 1980 and the buttoned-down logo of 1982. ![]() The employees referred to it as the Pac Man logo. It took the world by storm and soon became a household name. Baker went so far as to say the slash stood for motion and speed. A year after the idea was conceived, the game was finally finished and released. Games like Asteroids, Space Invaders, Pong, and Break-out were all great games, but none of them were popular with main stream society. At the time, electronic gaming with a business with few success stories. At 27 years, the japanesse student came up with the idea for Pac-Man - a game that became legend, and spawned numerous sequals and clones. A live-action film is in development based on the classic arcade game character with an endless appetite, Pac-Man. When Toru Iwatani hungrily stared into his pizza box, containing 2 slices short of a full pie, the idea for one of the greatest arcade games was born. ![]()
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